Zusätzlich zur Spielanleitung liegt dem Spiel eine DINA4-Spielübersicht bei, welche den Aufbau des Spielmaterials im Überblick und textlich sehr übersichtlich. Das Spiel wird in Gruppen gespielt, so dass sinnvollerweise eine Mindestanzahl von 4 Spielern notwendig ist (je 2 2er-Teams). Die Kartenboxen mit den 4. 6. Apr. Der Wald bietet ideale Bedingungen für Versteck – sowie Erlebnisspiele. Es müssen jedoch klare Regeln abgemacht und gewisse.

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Setup and scoring is slightly different for these games.

They are used later. When there are no more horsetrades to be made and all animals are auctioned off, the game is over. Each player takes his turn in clockwise order around the table. This is only possible if two players have animals of the same kind, so there will be no horsetrades in the beginning. Please look at the end of the rules for what’s different. Each next bid must be higher than the preceeding one. Example for the score: If they are equal again, the challenging player gets the challenged players animal for free.

If more than one player have the same animal, he may decide, with which one to trade. Of course a player may still auction of a card, instead of doing a horsetrade! Of course, a player who has all four animals of a kind can’t be challenged for that animal anymore, because noone else has one of that kind to challenge him.

The first player to have all animals of one of the following combinations: The Game Cabinet – editor gamecabinet. During the game, there is no chance to exchange money and someone who buys a card will not receive any change.


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The auctioning player may buy the animal for the highest bid. In this case both players exchange the cards and check the bid of the opponent.

One 50 money card at the first donkey, a at the 2nd donkey, kuhhanndel at the 3rd, and a at the 4th donkey. Each player multiplies the sum of his animals value, with the number of different kinds he collected.

Each player receives two 0-cards to blufffour cards and one card. The opposing player now has two choices:. If one player has only one of the animals they want to trade in a horsetrade, the trade is for one animal, even if the other player has two or three animals.

During his turn each player has two options:. The player with the highest score at the end wins the game. Simply add up the scores for the animals. He may of course include 0-cards to bluff! All the players bid simultaneously on this card. Aquire the animal cards with the highest value. There are a few changes in the rules:.

Spiele im Wald –

If your game contains a blue card with a dove labeled “bonus ” and only 5 x 50 cards but 25 x cards, you have one of the games of the first edition of Kuhandel.

If both bids were equal, the two players bid again in the same order. If the player with the two or three animals looses the trade, juhhandel only has to hand over one of his animals.

The player with the higher bid gets the opponents animal. PigsDogs and Roosters It is not mentioned in the later rules, but the 1st edition rules say, that bid 0-cards in a horsetrade are immediately returned after the players looked at the opponents bid! Thats his overall score. The other way of horsetrading was mentioned kuhjandel a variant. epielanleitung


The player who bid the most money on the anmals gets them, the other player gets the money back he bid, instead of just keeping what he got from the other player. Translation by Emanuel Soeding esoeding geomar. In addition they contain a blue card with a dove labeled “bonus ” but no sparecard. The player auctioning the card off kuhgandel out for example – 30 going first – 30 going second – gone for 30!

Multiplying with the kuhhaandel of kinds was mentioned as a variant. Do this by bidding on animals during auctions or try to bluff your opponents during a Kuhhandel horsetrading??

Kuhhandel Master | Board Game | BoardGameGeek

When everybody got the new money, the donkey is auctioned off normally. For the horse trade, the challenging player simply places any number of money cards face down on the table. You collected three kinds of animals, so the score is multiplied with three: The number on the cards shows the value of all the four cards together.

The player turns over the topmost card. Put the othe moneycards into the cardtray. If you can’t exactly pay the money you bid, you have to spend a higher moneycard.

The other player may not refuse to horsetrade with the challenging player. Sum up the animals values: Whenever the donkey is turned over for auction, the game is immediately interupted. The player whose turn it is, deals everybody additional money. The highest score wins the game.